package main.model.island.grid;

public interface Grid {
	
	public GridType getType();
	public int eat(); //eats a portion of food from the current grid
	public int tastyLook();
	public void dayPass();
	
	public boolean isAccessible();
	
	//public void setTree(int treeup);
	//public int getTree();
	//public int getTreeMax();
}
